Project Review - Forms Naughts and Crosses

By David Higgins

The logic behind the Forms Naughts and Crosses is exactly the same as the logic behind the console game so I would advise that be read before this. The idea of this project was to simply visualise the console version of the game, using forms and picture boxes. This made the game much more appealing and a lot easier to play. Rather than having to key in coordinates, users can simply click on the spaces they wish to go in and an event handler in the code will take care of the rest. Users still enter their names and symbols before the start of the game however we use input boxes to make it a much nicer interface:



The new version of the game looks like this:



A little display box is also shown at the bottom of the form in order to communicate to players.